For this shot I wanted to create something that was real but simple, I opted for lots of wooden beams to hide the main areas where the set ended and added the start of a small staircase in the back right of the shot. I wanted to try and create a larger world scenario and make it looked like it was lived in. So far I have only added in the colour maps and the lights, I plan to use the specular maps and bump maps to give the wood a little more reality and presence in the shot. The Duke will also make an appearance as the main reason for the shot is that Abigail (Production designer) shews out a 'invisible' animal and as there is a dog in the master shot, I will composit the Duke into the shot.


The above shot is my work in progress so far and its beginning to turn out the way I wanted it. I have still have work to do to make sure that there is sufficient shadow around the beams, although I think that I can get that from the occlusion pass. I am pleased with how the lighting is match the original plate and that it is given a realistic look to the beams.